Creating a Fire Animation in Alight Motion: A Step-by-Step Guide

If you’ve ever wanted to bring a warm, flickering fire to life using just your phone and a bit of creativity, this tutorial is for you. With Alight Motion, even a basic matchstick can become the centerpiece of a dynamic, glowing fire animation. In this guide, we’ll walk you through each step—from designing the matchstick to adding realistic flames, texture, and even glowing sparks.

alight motion fire animation

Whether you’re animating a cozy campfire or an intense blaze for a dramatic scene, let’s get started!

Step 1: Building the Matchstick

creating matchstick

We begin with a blank canvas, just a simple background. Let’s design the matchstick that will ignite our animation:

  1. Draw the stick: Add a rectangle, make it long and thin, and choose a dark brown or wooden tone.
  2. Add depth: Duplicate the rectangle, lighten the color slightly, make it a bit wider, and offset it to one side. This adds a sense of lighting and definition.
  3. Add the match tip: Insert a teardrop shape, color it black, rotate it 180 degrees, and resize it to form the tip.
  4. Group everything: Select all these layers and group them. Name this group “Matchstick” for easy navigation later.

Step 2: Creating the Flame

Building the Matchstick

Now let’s light that match:

  1. Add another teardrop: This will act as the base shape for the flame.
  2. Shape the flame: Modify its properties to make it longer and narrower at the top—something that resembles the natural flick of a fire.
  3. Color it in: Use warm hues—deep orange or yellow—and name the layer “Fire.”
  4. Layering: Move the fire shape below the matchstick to create a realistic alignment.
  5. Blend mode: Set the matchstick to Multiply under “Blending & Opacity” to let the flame shine through while darkening the unlit areas.

Step 3: Animating the Fire Flicker

Animating the Fire Flicker

It’s time to bring your flame to life:

  1. Animate the tail: Use keyframes to change the “Tail” property of the teardrop shape over time.
  2. Looping the motion: Set a keyframe at the beginning, one at the middle (with the tail reduced), and one at the end (same value as the start). Add easing presets for smooth transitions.
  3. Add wave motion: Go to Effects > Distortion Warp > Wave Warp. Reduce the angle and magnitude so the motion is gentle.
  4. Phase animation: Animate the Phase value from 0 to 1 to make the waves flow in a loop.
  5. Dynamic spacing: Animate the Spacing property so the waves fluctuate—this creates a dancing effect.
  6. Stabilize the base: Under Damping, reduce wave intensity at the bottom, letting the top flicker while the base remains steady.

Step 4: Adding Sideways Sway (Swirl Effect)

Fires don’t just move up and down—they sway:

  1. Add the swirl effect from the Distortion Warp category.
  2. Tweak the strength: Reduce it slightly to prevent harsh movement.
  3. Animate it: Set keyframes at the beginning and end. In the middle, reverse the swirl direction slightly.
  4. Add easing: Apply soft easing presets for a natural back-and-forth motion.

Step 5: Adding Texture and Glow

Now that the movement looks good, let’s make it feel hot:

  1. Glow: Add the Glow effect from the Drawing and Edge category. Adjust:
    • Color: Orange or yellow.
    • Radius and Hardness: Find a balance between glow and sharpness.
    • Alpha: Lower for subtler glow.
  2. Light Rays: Use the Rays effect under Color and Light. Boost the Length and Intensity for a dramatic, radiant look.
  3. Colorize: Apply a Colorize effect for a consistent warm tone across the flame.

Step 6: Creating Sparks

No fire is complete without glowing embers. Let’s create those magical sparks:

  1. Add a circle: Shrink it, stretch slightly, and color it orange or yellow.
  2. Trim the spark: Shorten its duration to just 1 second.
  3. Scatter them: Apply the Scatter Repeat effect to duplicate the spark across the screen.
    • Adjust the Radius and Scale so the sparks look randomly scattered.
  4. Animate movement:
    • Evolution: Animate from 0 to a higher value for subtle shimmer.
    • Offset (Y): Animate upward for rising sparks.
  5. Fade out: Near the end of the spark layer, drop its Opacity to 0 so the embers gently disappear.

Final Touches & Play It Back

With all those layers, effects, and animations combined, you now have a dynamic, looping fire animation that looks alive and full of energy. From subtle waves to glowing sparks, every little detail adds realism and magic.

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